Texture Work

I was very inspired by the work of Prime’s HD Textures and wanted to create my own texture pack for Minecraft. As a fun result with how the textures tile and use PBR, they are versatile and can be used in other 3D mediums, not just Minecraft!

Resource pack in Minecraft, combined with Bliss Shaders to display PBR qualities like specularity, reflectivenss, and normal maps

Resource pack in Minecraft, without any shaders used

Basic node setup in Blender displaying the cobblestone texture. It utilizes a base texture, as well as a specular map and a normal map to give it more details